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GameStar Special 2004 August
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GSSH0804.iso
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Geschicklichkeit
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PacManicWorlds3D
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PacManic_Demo.exe
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{app}
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data.000
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scripts
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models.script
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Text File
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2004-07-12
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3KB
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269 lines
// menu cursor
menuCursor
{
{
model models/menu/cursor.3dm
scale 0.007
animation hunt 0 8 10
animation run 9 17 10
}
}
trash
{
type trash
{
model models/trash.3dm
}
}
helicopter
{
type player
{
model models/pacman.3dm
scale 0.28
animspeed 10
}
}
CyberFabric
{
{
model models/factory.3dm
scale 0.5
animspeed 35
}
}
Teleporter
{
{
model models/Portal.3dm
scale 1.7
}
}
ghost01
{
type guard
{
model models/ghost.3dm
animation hunt 0 8 10
animation run 9 17 35
scale 0.5
aiSpeed 20 100
aiViewArea 20
name ghost_green
}
}
ghost02
{
type guard
{
model models/ghost.3dm
animation hunt 0 8 10
animation run 9 17 35
scale 0.5
aiSpeed 36 100
aiViewArea 20
name ghost_red
}
}
ghost03
{
type guard
{
model models/ghost.3dm
animation hunt 0 8 10
animation run 9 17 35
scale 0.5
aiSpeed 30 100
aiViewArea 20
name ghost_magent
}
}
ghost04
{
type guard
{
model models/ghost.3dm
animation hunt 0 8 10
animation run 9 17 35
scale 0.5
aiSpeed 27 100
aiViewArea 20
name ghost_yelow
}
}
powerTablet
{
type tablet
{
model models/power.3dm
scale 0.3
}
}
pacmanDie
{
{
life 1.5
count 17
name watersparks
map pacDie
scale 2
randvel cRand 4 5 cRand 4
scalerate 0.3
scaleBetween 1 1.7
fade
offset crand 4 crand 4 crand 4
accel 0 0.11 0
}
}
score50
{
{
count 1
name score50
map score50map
scale 7.0
life 2.0
fadein 0.6
randvel crand 0 rand 0.0 crand 0
offset 0 10 0
accel 0 0.04 0
}
}
score100
{
{
count 1
name score100
map score100map
scale 7.0
life 2.0
fadein 0.6
randvel crand 0 rand 0.0 crand 0
offset 0 10 0
accel 0 0.04 0
}
}
score200
{
{
count 1
name score200
map score200map
scale 7.0
life 2.0
fadein 0.6
randvel crand 0 rand 0.0 crand 0
offset 0 10 0
accel 0 0.04 0
}
}
score400
{
{
count 1
name score400
map score400map
scale 7.0
life 2.0
fadein 0.6
randvel crand 0 rand 0.0 crand 0
offset 0 10 0
accel 0 0.04 0
}
}
score800
{
{
count 1
name score800
map score800map
scale 7.0
life 2.0
fadein 0.6
randvel crand 0 rand 0.0 crand 0
offset 0 10 0
accel 0 0.04 0
}
}
score1600
{
{
count 1
name score1600
map score1600map
scale 7.0
life 2.0
fadein 0.6
randvel crand 0 rand 0.0 crand 0
offset 0 10 0
accel 0 0.04 0
}
}
bonusBanana
{
type bonus
{
model models/bonus2.3dm
}
}
bonusChery
{
type bonus
{
model models/bonus1.3dm
}
}
bonusKlubnika
{
type bonus
{
model models/bonus3.3dm
}
}
bonusArbuz
{
type bonus
{
model models/bonus4.3dm
}
}
bonusIceCream
{
type bonus
{
model models/bonus5.3dm
}
}